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Citizen Sleeper

Citizen Sleeper is a somewhat unique game that's a bit difficult to describe. It's mainly a text-based RPG, accompanied by hand-drawn portraits of the people you interact with and a 3D view of the space station you're living on.

Your interactions in the game take mainly two forms:

  1. Your choices during conversations, where you can pick from among 2 or 3 options.
  2. Choosing which dice to place where.

Each day, you have a certain number of six-sided dice (maximum 5 dice) and the game pre-rolls them for you. High rolls are usually better. You then look for places to use those dice. Your limited number of dice means you have to make tough choices about where to spend them. Do you spend on your survival, making money, getting food, or repairing your body? Or do you spend to help others? Do you spend to explore and potentially open up new opportunities? The major hitch is that as your body deteriorates you get fewer dice to roll, leading to a nerve-racking downward spiral if you under-invest in your survival.

I played for 14 hours before I felt like I'd won the game. I stopped playing at that point.

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