Godzilla Voxel Wars
Godzilla
Voxel Wars is a single-player turn-based puzzle game akin to doing
chess puzzles, e.g. given a certain setup of pieces, can you
checkmate in three moves? There is a multi-player mode where you can
build new levels and play levels made by others. I did not try this
mode.
My wife and I got about 42 hours of mostly-fun out of the game before
beating it completely.
THE GOOD:
- It's got all your favourite kaiju!
- Great variety of easy, medium, and difficult puzzles
- You earn hint tickets along the way that you can use to get you past
really difficult puzzles you can't solve.
- Finding a perfect solution to a level is difficult, but it's fairly
easy to find an imperfect solution.
THE BAD:
- Many of the missions involve trying to guess how the enemies are
going to move and this can be frustrating. They follow deterministic
rules, but the rules are somewhat convoluted and so for levels that had
open terrain and lots of enemies I typically needed hints for the first
few rounds so I could actually solve the last round. This usually
happened after a long time fiddling and trying different options before
shrugging and giving up.
- Are you Bobby
Fischer? No? Then the odds are high that you will not be able to
figure out the perfect triple platinum star solution to every
level.
- It's got a goofy plot of sorts, which builds up to final battles
that don't actually make much sense. For example, in the second final
battle, the viewpoint character's father writes that he can't escape
because of the Mushroom Tower. You then fight the King Mushroom, not the
Mushroom Tower, and yet somehow this frees the father anyway. OK,
whatever.