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Songs of Conquest

This is a fantasy strategy war game set in a unique world where wielders (sorcerers) gain essence (mana) from their soldiers in large scale battles and then unleash spells on their enemies. There are four major factions: knights, dragons, undead, and gunpowder.

Songs of Conquest has two main game modes:

  1. A bird's eye view strategic mode where your wielder uncovers resources, starts battles, and you manage your cities.
  2. A bird's eye view tactical mode where you command your troops in battle. You may feel momentarily confused because your wielder does not appear in the battle, but their participation is in boosting your troops with magic and leading from the rear. Magical items the wielder accumulates make the troops more powerful.

The game offers free-form multiplayer (which I didn't try) as well as 4 campaigns, one song per faction, each split into 4 parts for a total of 16 missions.

I played through the campaigns, which took me about 62 hours. It was fun, but I didn't really feel like buying the DLC and playing more.

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